Excited to be teaching my advanced games seminar in the Fall once again: Games, Representation and the Cinematic. In-depth analyses and close readings of mainstream and alternative games from a media studies and cultural studies perspective invite students to consider how games borrow from the visual literacy of cinema, from cinematic notions of genre, and even from its pre-existing modes of representation.
Just wrapped up my undergrad Technothrillers film course. Thanks to my students for all the remarkable discussions! The best fun was showing the original Rollerball (1975) which takes place in the “future” year of 2018.
If you plan to teach On Video Games in your class, ask your institution’s library to order the e-Book with universal access. Then you and your whole class can read it online for FREE! Hardcovers are available for libraries, too…
Had a great time today, presenting on my book and seeing all the games and talks at the #SammyShowcase ! Thanks to everyone who made it all happen! https://sammys.soe.ucsc.edu/research
Thanks to Michael Anthony DeAnda @michaelslore for his review of On Video Games, published in the American Journal of Play!
Dear Friends and Colleagues! I’m pleased to announce that I have received promotion with tenure! It didn’t come without a lot of support — thank you!
Can’t wait to share some thoughts on my new book, and join in the conversation of this year’s theme: THE GAME IS THE MESSAGE. Thanks to @doktorplirtz @matteobittanti @Torill and Martin Gibbs