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Soraya Murray is an interdisciplinary scholar of contemporary visual culture, with particular interest in art, film, digital media and video games. Murray holds a Ph.D. in art history and visual studies from Cornell University, and an MFA in Studio Art from the University of California, Irvine. She is an Associate Professor in the Film + Digital Media Department at the University of California, Santa Cruz. Her writings may be found in journals in the areas of contemporary art, film and digital culture, including venues such as Art JournalNka: Journal of Contemporary African Art, Public Art ReviewThird TextOpen Library of HumanitiesPAJ: A Journal of Performance and ArtFeminist Media Histories, The Journal of Cinema and Media Studies, the European Journal of American Studies, Film Quarterly and Critical Inquiry.

Her essays are anthologized nationally and internationally, including most recently, Video Games and Spatiality in American Studies (Berlin: De Gruyter, March 2022), Urteilen und Werten: Interdisziplinäre Perspektiven auf Narrative Axiologien (Bielefeld: transcript Verlag, 2022), Visual Culture Approaches to the Selfie (Routledge, 2021), Gwangju Biennale 2020 Anthology: Stronger Than Bone (Gwangju / Archive Books, 2021), The Cambridge Companion to Nineteen Eighty-Four (Cambridge U. Press, 2020), How to Play Video Games NYU Press, 2019); and Through the Black Mirror: Deconstructing the Side Effects of the Digital Age (Palgrave, 2019). Murray is a member of the critical/historical game studies journal ROMchip’s editorial group.

Murray’s book, On Video Games: The Visual Politics of Race, Gender and Space (I.B. Tauris, 2018, paperback Bloomsbury 2021), considers video games from a visual culture perspective, and how they both mirror and are constitutive of larger societal fears, dreams, hopes and even complex struggles for recognition. Murray is currently co-editing an anthology with media and games scholar TreaAndrea Russworm on antiracist futures in games and play. She is also writing a book on the highly raced and gendered technological imaginary within American technothriller films from the 1970s to the present.


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Short Bio

Soraya Murray (Ph.D., Cornell University) is an associate professor in the Film and Digital Media Department at the University of California, Santa Cruz. Her writings on art, film, and video games are anthologized nationally and internationally, and may be found in Art Journal, Third Text, Film Quarterly, and Critical Inquiry. Murray’s book, On Video Games: The Visual Politics of Race, Gender and Space (London: I. B. Tauris, 2018), considers video games from a visual studies perspective.