A conversation on video games and critical theory: https://critinq.wordpress.com/2021/06/24/video-games-a-discussion-with-patrick-jagoda-soraya-murray-and-noah-wardrip-fruin/  Thanks to both Patrick and Noah for all the support of my work, and their fantastic, incisive essays in our special triptych in Critical Inquiry. For a short time, these essays are free to view, so check them out while you can. https://criticalinquiry.uchicago.edu/past_issues/issue/autumn_2018/

IT University Copenhagen Invitational Lecture, 20 May 2021

SCMS 2021 – “Video Games and Representation: Methodologies of the Hollow and the Loaded,”  March 21, Panel: V12: Diversity Beyond Representation: Critical Video Game Studies at a Crossroads.

North Carolina State Humanities and Social Sciences Technologies of Race: Politics, Affect, Platforms , 17-18 March 2021, Communication, Rhetoric, & Digital Media Symposium 2021 – Technologies of Race: Politics, Affect, Platforms

This is a pre-recorded version of my “No Country For Old Tropes” talk (about 35 min)– a shorter version of the book chapter to be published in 2023.

1 February 2021 Computational Media Visiting Lecture, UCSC

November 4, 2020 University of Sussex Invitational Lecture – Days Gone

video of my Sussex talk “America is Dead. Long Live America!: Political Affect in Days Gone

March 6, 2020 Q&A with director of Devs Alex Garland, executive producers Andrew MacDonald and Allon Reich, UCSC

November 2019 Seminar Series, UCI Department of Informatics, Guest Lecture “‘In This Game That We’re Playing’: Nineteen Eighty-Four and Video Games”

2015 Lecture History of Gender in Games Symposium at la Grande Bibliothèque in Montreal on Assassin’s Creed: Liberation.

April 2019 Media Fields VII  at the University of California, Santa Barbara

October 25-27, 2018 Refiguring Innovation in Games [ReFiG] 4.0 Spaces & Places UBC, Vancouver “The Work of Critical Game Studies, in the Play of Culture” Plenary lecture.

September 2018 Intentional Play Summit, Expanding the Medium of Video Games panel participation.

In 2017, my course, Video Games as Visual Culture was selected for the annual Arts Dean’s Lecture Series. See more details of the innovative thinkers in games invited.

Selected Lectures:

2017 Invitational Panel Presentation “The Rubble and the Ruin: Gender and Space in Spec Ops: The Line” at Gaming Representation Symposium, Smith College, October 27, 2017.

2017 Invitational Lecture: “On the Visual Politics of Video Games” mediaX at Stanford, June 6, 2016

2017 Invitational Lecture: “On Video Games: The Visual Politics of Race, Gender and Space”, Visual and Media Cultures Colloquia, UC Santa Cruz, May 24, 2017.

2016 Panel Presentation: “Insert Diversity Here: Games and Their Dilemmas of Contextual Inclusion” in panel The Future of Militarism and Multiculturalism in Games at conference Extending Play Rutgers University, New Brunswick, September 30, 2016.

2016 Panel Presentation: “Is the “Culture” of Game Culture the “Culture” of Cultural Studies?” at Critical Game Studies, Institute for Virtual Environments & Computer Games, University of California, Irine, May 2, 2016.

2016 Invitational Lecture: “The Visual Politics of Video Games”, Texas Tech University, Lubbock, TX, March 23, 2016.

2016 Panel Presentation: “Flaneur in the Microworld: the Procedural Art of ‘ultrabrilliant’s’ Other Places” at New Media Caucus panel discussion: Procedural Art: Game Platforms for Creative Expression, College Art Association Annual Conference, Washington, D.C., February 2016.

2016 Panel Organizer: “The Visual Politics of Play: On The Signifying Practices of Digital Games,” College Art Association Annual Conference, Washington, D.C., February 2016.

2015 The Queerness in Games Conference, UC Berkeley, CA, October 2015.

2015 History of Gender in Games Symposium at the Grande Bibliotheque in Montreal.

2015 Panel Organizer: “The Visual Politics of Play: On the Signifying Practices of Digital Games,” in International Society for Electronic Arts, August 2015.

2015 Panel Presentation: “Three Faces of Aveline: Difference, GamerGate and the Visual Politics of Play”, Canadian Game Studies Association, Special Digital Humanities joint panel: #Gamergate, Feminism, and Digitally Constituted  Communities, University of Ottawa, CANADA, June 3, 2015.

2015 “The Rubble and the Ruin: Spec Ops: The Line as Anti-War Game,” Visual & Critical Studies Lecture, California College of the Arts, San Francisco, February 18, 2015.

2015 Roundtable Participant: Style Wars: Three Conversations on the Power of Style. The Dissident Dandy, “Global Modern Fabulous: Sartorialism, Blackness and the Politics of Self-Fashioning”, Co-presented with Derek Conrad Murray, SFAQ Project Space, San Francisco, California, May 12, 2015.

2015 Forum Moderator: “Digital Art and the Interstices of Identity”, online forum moderator, Empyre Listserv, Archived by the Rose Goldsen Archive of New Media Art at Cornell University, Month of April 2015.

2014 Roundtable Participant: Virtual Roundtable: The Future of Interactive Documentary, The Future of Storytelling: Reinventing the Way Stories Are Told. May 14, 2014 Online: https://www.youtube.com/watch?v=zbWCEBVUn9Y

2014 “Games, Connectedness and Radical Empathy Under Globalization” Leonardo Art / Science Evening Rendezvous, June 12, 2014, Stanford University, Palo Alto, CA.

2014  “Jefferson Pinder: Bodies Under Duress, Significative Potentials” in Contemporary Black Art and the Problem of Racial Fetishism, College Art Association 102nd Annual Conference, Chicago, Illinois, February 12, 2014.

2013 “The Rubble and the Ruin: Spec Ops: The Line as Anti-War Game” at College of Imaging Arts and Sciences, Rochester Institute of Technology, September 20, 2013.

2013 “Digital Sovereignty: A Cultural Perspective” at International Meeting on New Technologies in the Digital Age, Ventana Sur 2013, Buenos Aires, Argentina, December 4, 2013.

2012 “Why Technology Needs Art; Or, How I Learned to Stop Worrying and Love New Media,” Art History and the Visual Arts, Occidental College, Los Angeles, April 2012.

2011  Panel Co-Chair: “Artmaking as New Knowledge: Research, Practice, Production,” College Art Association Annual Conference, New York, February 2011.

2011 “Theorizing New Media in a Global Context” panel presentation in panel: Changing Perspectives on Digital Media in a Global Age, ISEA 2011, The 17th International Symposium on International art, Istanbul, Turkey, Chair: Yiannis Colakides, September 20, 2011.