How to Play Video Games, eds. and , is out March 2019! I’m excited to be included along with and many other amazing contributors.
Thanks to Lena Mathew and all the fine scholars and makers, like Alenda Chang @gamegrower, Deb Lieberman @DebLieberman, Branda Miller , and Agnieszka Roginska of NYU, who inspired me at the 2019 Alliance of Women in Media Arts and Technology at #UCSB. It was an honor to share my On Video Games research with you.
A very special thanks to Jason Schroeder of Ubisoft Studio SF, Creative Director of South Park: The Fractured But Whole for his wonderful guest lecture in my course, Video Games as Visual Culture, on January 31, 2019.
This is LONG overdue, but I want to send out my warmest thanks for the invitation to keynote at this year’s Refiguring Innovation in Games [ReFiG] Conference this past October. What a wonderful, varied and stimulating gathering of ideas from students and colleagues. Special thanks to Jen Jenson, Helen Kennedy, Emma Westecott, Suzanne de Castell, Colleen Thumlert and everyone who helped make ReFiG so special.
The American Journal of Play from the has published my review of Anastasia Salter’s fantastic book, Jane Jensen: Gabriel Knight, Adventure Games, and Hidden Objects. Seehttp://www.journalofplay.org/
Big News: The new Critical Inquiry issue (Autumn 2018) contains a triptych of game studies essays by Patrick Jagoda, @noahwf, and me @sorayamurray. Thanks to @CriticalInquiry for supporting critical game studies. Check out the online full text version with dynamic elements, too. https://criticalinquiry.uchicago.edu/current_issue/
Thanks to for a great day of conversation and sharing about how to make games more than they are. Special thanks to @ColinCampbellx for his excellent moderation of our panel, and Paul Cross, . . If you were interested in the books I mentioned, see the photo. Enjoy!